Matthew Lee

Matthew Lee AUSTRALIA 2016 Headshot-minAustralian Project Support, 2016

Matthew researched of the causes of video game-related aggression, specifically the role of certain social mechanisms, such as game difficulty, user experience, community engagement and perceived social support, in encouraging or deterring anti-social toxicity manifested through cyberbullying and the intentional sabotage of other players’ experiences. Matthew’s findings contributed to his dissertation, which focused on a model of design for positive games that promote healthy behavior. Our award helped Matthew to travel to the Australian Psychological Society (APS) Congress, where he presented a tutorial on the use of psychological concepts for interdisciplinary collaboration, especially in the design of digital environments that could be used for educational or therapeutic purposes.